À¦°óSMÉçÇø

COMP 553 Algorithmic Game Theory (4 credits)

Note: This is the 2013–2014 edition of the eCalendar. Update the year in your browser's URL bar for the most recent version of this page, or click here to jump to the newest eCalendar.

Offered by: Computer Science (Faculty of Science)

Overview

Computer Science (Sci) : Foundations of game theory. Computation aspects of equilibria. Theory of auctions and modern auction design. General equilibrium theory and welfare economics. Algorithmic mechanism design. Dynamic games.

Terms: Fall 2013

Instructors: Vetta, Adrian Roshan (Fall)

Back to top